Difference between revisions of "Manual:Game Mechanics/Combat"
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(Created page with "Combat Melee & Spells The dynamics have changed since DIKU II for the purposes of being more responsive to your actual level/skill/abilities. The effect is that mobs will bec...") |
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Latest revision as of 20:02, 25 July 2020
Combat Melee & Spells
The dynamics have changed since DIKU II for the purposes of being more responsive to your actual level/skill/abilities. The effect is that mobs will become harder to kill until calibrated.
Melee
Your dexterity defense is lowered by the armor you're wearing and will show in the status command. Skills have been added to the game in order to train in equipment types: soft leather, hard leather, chain, and plate. The effect is that combined with your strength - your effective dexterity is lowered.