Difference between revisions of "Manual:DIL Manual/addequip()"

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addequip ( u : unitptr , i : integer )
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    u : Unit to equip.
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    i : Where to equip unit.
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    result: Equips unit, presumed to be in inventory PC/NPC at
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            given position. See WEAR_* in values.h and/or vme.h
  
 
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  addequip ( u : unitptr , i : integer )
 
  addequip ( u : unitptr , i : integer )

Latest revision as of 22:29, 4 December 2025

addequip ( u : unitptr , i : integer )
   u : Unit to equip.
   i : Where to equip unit.
   result: Equips unit, presumed to be in inventory PC/NPC at
           given position. See WEAR_* in values.h and/or vme.h
---~---~---~---~---~---~---~---~---

addequip ( u : unitptr , i : integer )
   u : Unit to equip.
   i : Where to equip unit.
   result: Equips unit, presumed to be in inventory PC/NPC at
           given position. See WEAR_* in values.h and/or vme.h
---~---~---~---~---~---~---~---~---