Difference between revisions of "Manual:DIL Manual/SFB COM"

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<span id="sfbcom"></span>
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SFB_COM            Combat message
  
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  When this flag is set, the routine gets activated whenever a combat is in
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  progress. The unit containing the DIL program needs not be involved in the
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  combat itself:
  
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      'activator'... is a unitptr to the PC/NPC about to hit someone else.
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      'argument'.... is empty.
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      command(CMD_AUTO_COMBAT) will evaluate to TRUE.
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---~---~---~---~---~---~---~---~---
 
<span id="sfbcom"></span>
 
<span id="sfbcom"></span>
 
  SFB_COM            Combat message
 
  SFB_COM            Combat message

Latest revision as of 22:30, 4 December 2025

SFB_COM            Combat message
  When this flag is set, the routine gets activated whenever a combat is in
  progress. The unit containing the DIL program needs not be involved in the
  combat itself:
     'activator'... is a unitptr to the PC/NPC about to hit someone else.
     'argument'.... is empty.
      command(CMD_AUTO_COMBAT) will evaluate to TRUE.
---~---~---~---~---~---~---~---~---

SFB_COM            Combat message
  When this flag is set, the routine gets activated whenever a combat is in
  progress. The unit containing the DIL program needs not be involved in the
  combat itself:
     'activator'... is a unitptr to the PC/NPC about to hit someone else.
     'argument'.... is empty.
      command(CMD_AUTO_COMBAT) will evaluate to TRUE.
---~---~---~---~---~---~---~---~---