Difference between revisions of "Manual:DIL Manual/excmdstr"

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<span id="excmdstr"></span>
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'excmdstr'
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    This variable is a string which contains the "first string" which was entered
 +
    by a player. The result of adding:
  
 +
      excmdstr + " " + argument
  
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    is the entire string as entered by the player. The 'excmdstr' is not
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    EXPANDED by the interpreter, but it is converted to lower case. So
 +
    assume a player types 'S' then the string is returned as 's'.  The
 +
    'excmdstr' is however changed to all lower case if you don't want
 +
    this see 'excmdstr_case'.
 
<span id="excmdstr"></span>
 
<span id="excmdstr"></span>
 
  'excmdstr'
 
  'excmdstr'

Latest revision as of 22:31, 4 December 2025

'excmdstr'
   This variable is a string which contains the "first string" which was entered
   by a player. The result of adding:
      excmdstr + " " + argument
   is the entire string as entered by the player. The 'excmdstr' is not
   EXPANDED by the interpreter, but it is converted to lower case. So
   assume a player types 'S' then the string is returned as 's'.  The
   'excmdstr' is however changed to all lower case if you don't want
   this see 'excmdstr_case'.

'excmdstr'
   This variable is a string which contains the "first string" which was entered
   by a player. The result of adding:
      excmdstr + " " + argument
   is the entire string as entered by the player. The 'excmdstr' is not
   EXPANDED by the interpreter, but it is converted to lower case. So
   assume a player types 'S' then the string is returned as 's'.  The
   'excmdstr' is however changed to all lower case if you don't want
   this see 'excmdstr_case'.