Difference between revisions of "Manual:DIL Manual/excmdstr case"

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<span id="excmdstr_case"></span>
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'excmdstr_case'
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    This variable is a string which contains the "first string" which was entered
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    by a player. The result of adding:
  
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      excmdstr_case + " " + argument
  
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    is the entire string as entered by the player.
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    The 'excmdstr' is not changed in anyway from how a player types it.
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    If a player types 'S' then the 'excmdstr_case' will have 'S' in it.
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 +
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<span id="excmdstr_case"></span>
 
<span id="excmdstr_case"></span>
 
  'excmdstr_case'
 
  'excmdstr_case'

Latest revision as of 22:37, 4 December 2025

'excmdstr_case'
   This variable is a string which contains the "first string" which was entered
   by a player. The result of adding:
      excmdstr_case + " " + argument
   is the entire string as entered by the player.
   The 'excmdstr' is not changed in anyway from how a player types it.
   If a player types 'S' then the 'excmdstr_case' will have 'S' in it.


---~---~---~---~---~---~---~---~---

'excmdstr_case'
   This variable is a string which contains the "first string" which was entered
   by a player. The result of adding:
      excmdstr_case + " " + argument
   is the entire string as entered by the player.
   The 'excmdstr' is not changed in anyway from how a player types it.
   If a player types 'S' then the 'excmdstr_case' will have 'S' in it.


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