Difference between revisions of "Manual:DIL Manual/stop fighting()"

From DikuMUD Wiki
Jump to navigation Jump to search
(XML import)
 
(XML import)
 
Line 1: Line 1:
 +
<span id="bpstopfighting"></span>
  
 +
'''Function:'''  <i><!--CODE-->stop_fighting( ch: unitptr, vict : unitptr ) ;</i><!--ENDCODE-->
  
 +
<!--TERM-->  '''ch'''
 +
<!--DEFINITION-->        unitptr - person you are stoping the fighting for
 +
<!--TERM-->  '''vict'''
 +
<!--DEFINITION-->        unitptr - person you are removing from the fighting or null for everyone
 +
 +
This function can be used to cancel combat in a room or with two people.
 +
The following example copied to a player will stop any fight the player is in.
 +
'''Example:'''
 +
<i><!--CODE-->
 +
---~---~---~---~---~---~---~---~---
 +
 +
dilbegin stop_combat();
 +
code
 +
dilend
 +
 +
---~---~---~---~---~---~---~---~---
 +
 +
</i><!--ENDCODE-->
 +
 +
 +
---~---~---~---~---~---~---~---~---
 
<span id="bpstopfighting"></span>
 
<span id="bpstopfighting"></span>
  
Line 18: Line 41:
 
  dilbegin stop_combat();
 
  dilbegin stop_combat();
 
  code
 
  code
{
+
dilend
stop_fighting(self,null);
 
quit;
 
}
 
dilend
 
  
 
  ---~---~---~---~---~---~---~---~---
 
  ---~---~---~---~---~---~---~---~---

Latest revision as of 22:37, 4 December 2025

Function:  stop_fighting( ch: unitptr, vict : unitptr ) ;
  ch
         unitptr - person you are stoping the fighting for
  vict
         unitptr - person you are removing from the fighting or null for everyone
This function can be used to cancel combat in a room or with two people.
The following example copied to a player will stop any fight the player is in.
Example:

---~---~---~---~---~---~---~---~---
dilbegin stop_combat();
code

dilend

---~---~---~---~---~---~---~---~---


---~---~---~---~---~---~---~---~---

Function:  stop_fighting( ch: unitptr, vict : unitptr ) ;
  ch
         unitptr - person you are stoping the fighting for
  vict
         unitptr - person you are removing from the fighting or null for everyone
This function can be used to cancel combat in a room or with two people.
The following example copied to a player will stop any fight the player is in.
Example:

---~---~---~---~---~---~---~---~---
dilbegin stop_combat();
code

dilend

---~---~---~---~---~---~---~---~---


---~---~---~---~---~---~---~---~---