Difference between revisions of "Wizhelp/Set"
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> set rabbit add-name killer rabbit, carrot muncher | > set rabbit add-name killer rabbit, carrot muncher | ||
> set papi add-info $professions,barbarian,dark knight,necromancer;1,2,3 | > set papi add-info $professions,barbarian,dark knight,necromancer;1,2,3 | ||
− | > set john | + | > set john del-extra , // This example removes the an empty name, i.e. the default description |
Latest revision as of 05:04, 15 April 2023
Set
Usage:
> set <unit> <field> <arguments>
This is the command you use, if you want to fiddle with individual fields in a unit. As there are a LOT of fields to set, i will not list them here. The command will list them, if you just give a unit name. However it is essential, that you understand the argument types.
<value> : a value. beware not to enter a number out of range. <type> : a type. to list possible types give it an 'X' as type <string> : a single string. (enter description): this gives you the multi-line editor. End with a '@' on a single line. <unitpath>: a 'path' to the unit, specifying its zonename and itemname. <keyword> : a single keyword. <direction> : direction can be any of the six: n s e w u d <bitlist> : a list of bitnames. nothing indicates no set bits. separate bitnames with a single '|'.
For add-name and xxxdirection info:
<names> is a comma separated list of values e.g. city guard, guard
For extra data (add-extra, add-info, add-quest):
<names>;<ints> first a comma separated list of names, optionally a semicolon followed by a comma separated list of integers.
Examples:
> set rabbit add-name killer rabbit, carrot muncher > set papi add-info $professions,barbarian,dark knight,necromancer;1,2,3 > set john del-extra , // This example removes the an empty name, i.e. the default description
Combinations of the above occur.
See also:
> wizhelp setskill > wizhelp wstat > wizhelp wstat