Difference between revisions of "Manual:DIL Manual/paycheck()"

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<span id="bfpaychk"></span>
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integer paycheck( u1 : unitptr, u2:unitptr)
 +
    u1 : unit to check against
 +
    u2 : player to check access for
 +
    return: TRUE if the player u2 has pay access to the location
 +
in which the unit u1 is located. FALSE if the player does not
 +
have access. Using non-players as u2 will return TRUE. The
 +
function checks if the player has pay-access (if needed) to
 +
the zone in which u1 is located.
  
 
+
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<span id="bfpaychk"></span>
 
<span id="bfpaychk"></span>
 
  integer paycheck( u1 : unitptr, u2:unitptr)
 
  integer paycheck( u1 : unitptr, u2:unitptr)

Latest revision as of 22:30, 4 December 2025

integer paycheck( u1 : unitptr, u2:unitptr)
   u1 : unit to check against
   u2 : player to check access for
   return: TRUE if the player u2 has pay access to the location
	in which the unit u1 is located. FALSE if the player does not
	have access. Using non-players as u2 will return TRUE. The
	function checks if the player has pay-access (if needed) to
	the zone in which u1 is located.
---~---~---~---~---~---~---~---~---

integer paycheck( u1 : unitptr, u2:unitptr)
   u1 : unit to check against
   u2 : player to check access for
   return: TRUE if the player u2 has pay access to the location
	in which the unit u1 is located. FALSE if the player does not
	have access. Using non-players as u2 will return TRUE. The
	function checks if the player has pay-access (if needed) to
	the zone in which u1 is located.
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