Difference between revisions of "Manual:DIL Manual/UNIT ST NPC"
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| + | <span id="unpc"></span> | ||
| + | '''if the type is UNIT_ST_NPC ''' | ||
| − | + | 'defaultpos' :integer (RW) | |
| + | The default position of an NPC, see POSITION_* in values.h and/or vme.h | ||
| + | 'natural_armour' :integer (RW) | ||
| + | The natural armour of the NPC when naked. | ||
| + | 'npcflags' :integer (RW) | ||
| + | Some small options for NPC's see NPC_* in values.h and/or vme.h | ||
| + | 'switched' :unitptr (RW) | ||
| + | Character that is switched into this NPC. | ||
<span id="unpc"></span> | <span id="unpc"></span> | ||
'''if the type is UNIT_ST_NPC ''' | '''if the type is UNIT_ST_NPC ''' | ||
Latest revision as of 22:37, 4 December 2025
if the type is UNIT_ST_NPC
'defaultpos' :integer (RW)
The default position of an NPC, see POSITION_* in values.h and/or vme.h
'natural_armour' :integer (RW)
The natural armour of the NPC when naked.
'npcflags' :integer (RW)
Some small options for NPC's see NPC_* in values.h and/or vme.h
'switched' :unitptr (RW)
Character that is switched into this NPC.
if the type is UNIT_ST_NPC
'defaultpos' :integer (RW)
The default position of an NPC, see POSITION_* in values.h and/or vme.h
'natural_armour' :integer (RW)
The natural armour of the NPC when naked.
'npcflags' :integer (RW)
Some small options for NPC's see NPC_* in values.h and/or vme.h
'switched' :unitptr (RW)
Character that is switched into this NPC.