Manual:DIL Manual/unitptr

From DikuMUD Wiki
< Manual:DIL Manual
Revision as of 13:08, 27 May 2020 by Nove (talk | contribs) (XML import)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


Unitptr:
  Unit pointers are used to keep track of units: rooms, players, non-player or
objects. Through a variable of this type you can access most of the information
in a unit. Unitptr variables are 'volatile', and thus cleared whenever there is
a possibility that they are rendered unusable.