Wizarding 101
Grabbing Power:
The Administrative immortal account is the one that is specified in etc/server.cfg:
immortal_name = ~Papi~
You should change this to the name you will register on the MUD to be the Wizard of Wizards, the God of Gods. Once you've saved that and re-run the MUD, you will need to create the character by logging into the MUD. Upon the second login, you'll have administrative power. It is recommended that you NOT use the overall admin character, but instead create another character for day to day administrative duties. With great power comes great responsibility, but with great power come grave mistakes. :)
To set the wizarding level of other character, use the command: Advance admin <char> <level> The player you're promoting should be logged in (and you'll need to be able to see them.. use go <character> to get to the same room if needed)
For ultimate power, you may set the level to 255. You will want to set the Wizarding level lower on later logins to ensure you don't mistakenly fire off the nukes that you'll have with all of that power.
(Update command/level chart here later?)
Who's in power
You'll want everyone to know who is in power - The 'wizlist' command draws from a configuration file in ../etc/strings/wizlist. Now that Diku is web-based, you'll want newlines to be paragraphs or have HTML breaks, so include markup in the file.
Command Structure
The MUD as distributed has the following commands at the minimum levels below. This can be changed in commands.dat at ../etc/commands.dat. Notice the destructive potential the closer you get to the highest level. Besides destroying someone's privacy (plog), crashing the world on purpose is serious business. It is recommended that you learn these commands from the bottom up to ease your way into world management....or just crash the MUD once to get it out of your system.
Level 255 commands
crash plog shutdown
Level 254 commands
execute nset
Level 253 commands
advance copy zap
Level 250 commands
freeze
Level 240 commands
ban broadcast reboot
Level 239 commands
force makemoney snoop setskill restore switch
Level 235 commands
transfer
Level 230 commands
boards load path purge set reset wizinv wizlock
Level 220 commands
mash rock flick message wizhelp at
Level 219 commands
corpses goto
Level 215 commands
wstat competition
Level 213 commands
echo
Level 210 commands
wiz
Level 204 commands
petrify title
Level 202 commands
users
Level 200 commands
notell noshout where wizsocials wizhelp
Command Help
notell (200)
Usage: notell <playername>
Description: Prevents users from being able to use the "tell" command. Primarily used to discipline users who have been abusing the command.
A wizard successfully deploying this command will receive the message "NOTELLING set." A player targeted by this command will receive the message "Your telepathic ability fades away." Further attempts by player to use the "tell" command will result in the message "Your telepathic ability is lost!" Reverse this action by repeating the command. The player will receive the message "You regain your telepathic ability." Wizard will receive the message "NOTELLING removed." Command is unable to target wizards of equal or greater level.
noshout (200)
Usage: noshout <playername>
Description: Prevents users from being able to use the "shout" command.
A wizard successfully deploying this command will receive the message "Noshouting set on <playername>." A player targeted by this command will receive the message "You suddenly get a sore throat!" Further attempts by player to use the "shout" command will result in the message "Your telepathic ability is lost!" Reverse this action by repeating the command. The player will receive the message "Your sore throat fades away." Wizard will receive the message "Noshouting removed from <playername>." Command is unable to target wizards of equal or greater level.
where (200)
Usage: where <playername/npc/object>
Description: returns title of target, as well as title and symbolic of target's location.
<in progress>