Manual:DIL Manual/isaff()

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integer isaff ( u : unitptr , i : integer )

 u : A unit to be examined.
 i : An id of an affect, see ID_* in values.h and/or vme.h
 result: TRUE, if unit 'u' is affected by affect id 'i'


 if (isaff(self, ID_BLIND_CHAR))
   sendtext("You're blinded", self);

This command scans the unit 'u' for any affect matching the id 'i' and returns TRUE if one is found.

See also:

 > subaff()
 > addaff()
 > getaffects()