Difference between revisions of "Manual:Zone Manual/Color and Formatting Codes"

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(Created page with "== Color and formatting codes == Now that you have got a handle on how to build rooms, objects, and NPCs, we will now give you the ability to format text the way you want...")
 
 
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&amp;&lt;color or formating command&gt;</nowiki>
 
&amp;&lt;color or formating command&gt;</nowiki>
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<div style='padding-top: 30px; padding-bottom: 20px; text-align: left;float:left;width:50%;'>[[Manual:Zone_Manual/The_Reset_Section/The_complete_dragon_station|Previous: The complete dragon station]]</div>
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<div style='padding-top: 30px; padding-bottom: 20px; text-align: right;float:right;width:50%;'>[[Manual:Zone_Manual/Color_and_Formatting_Codes/Formatting_codes|Next: Formatting codes]]</div>

Latest revision as of 11:36, 26 May 2020

Color and formatting codes

Now that you have got a handle on how to build rooms, objects, and NPCs, we will now give you the ability to format text the way you want it formatted and color it as well. Currently the VME doesn't support all the ASCII characters but if we get enough people wanting this ability it will be added.

The escape character

When working with colors or formatting there are always two parts to a formatting command. The first part we call the escape character which is the '&' character. Thus all formatting and color commands would look as follows:

	&<color or formating command>
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Next: Formatting codes