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- /* Will accept a message, either from another DIL program or a such message will reactivate the DIL program.1 KB (161 words) - 13:08, 27 May 2020
- This simple command quits the entire DIL program, even if called while inside a procedure or function.180 bytes (31 words) - 13:08, 27 May 2020
- 493 bytes (65 words) - 13:08, 27 May 2020
- 290 bytes (48 words) - 13:08, 27 May 2020
- You may not change the directions through DIL programs.1 KB (202 words) - 13:08, 27 May 2020
- 646 bytes (89 words) - 13:08, 27 May 2020
- 306 bytes (52 words) - 13:08, 27 May 2020
- 629 bytes (95 words) - 13:08, 27 May 2020
- In DIL, a program attached to a unit gets activated when the program receives [[#findunit.html|Dil and Findunit()]]1 KB (209 words) - 14:13, 29 June 2020
- 850 bytes (120 words) - 13:08, 27 May 2020
- 459 bytes (66 words) - 13:08, 27 May 2020
- 512 bytes (81 words) - 13:08, 27 May 2020
- 617 bytes (100 words) - 13:08, 27 May 2020
- quit;/*dil delete routine done1 KB (150 words) - 13:08, 27 May 2020
- 1 KB (179 words) - 13:08, 27 May 2020
- 662 bytes (92 words) - 13:08, 27 May 2020
- 234 bytes (40 words) - 13:08, 27 May 2020
- [[Manual:DIL_Manual/set_weight_base|set_weight_base()]]324 bytes (55 words) - 21:51, 9 December 2020
- > [[Manual:DIL_Manual/isaff()|isaff()]] > [[Manual:DIL_Manual/addaff()|addaff()]]341 bytes (51 words) - 22:15, 6 March 2022
- > [[Manual:DIL_Manual/subaff()|subaff()]] > [[Manual:DIL_Manual/addaff()|addaff()]]537 bytes (87 words) - 22:14, 6 March 2022
Page text matches
- *[[Manual:Game_Mechanics|Game Mechanics]] *[[Manual:Help_Files|Help Files]]608 bytes (74 words) - 13:27, 14 November 2020
- {{Manual:DIL_Manual/Making a Program}} {{Manual:DIL_Manual/Data Types}}6 KB (794 words) - 11:49, 8 June 2020
- #REDIRECT [[Manual:DIL Manual]]31 bytes (4 words) - 09:05, 27 May 2020
- '''You can view a full listing of the DIL manual at [[Manual:DIL_Manual_(Full_Listing)]] or browse by topic using the links below.''' [[Manual:DIL_Manual/Making a Program|Making a Program]]8 KB (1,084 words) - 22:07, 6 March 2022
- [[Manual:DIL Manual/substring()|substring()]]220 bytes (32 words) - 08:06, 13 February 2022
- [[Manual:Zone_Manual/Introduction|Introduction]] [[Manual:Zone_Manual/Introduction#Giving credit where credit is due!|Giving credit w10 KB (1,447 words) - 17:47, 8 January 2021
- == The DIL section == When I first thought of writing this manual I had planned to leave3 KB (606 words) - 11:48, 26 May 2020
- 1. Using the DIL function for team work found in (Link to npcdilfunc) create a guard that wi 2. Using the DIL function for rescue found in1 KB (194 words) - 11:32, 26 May 2020
- this type in DIL programs. Lists of extra descriptions are easily searched with | names || [[Manual:DIL_Manual/stringlist|stringlist]] || Array of names on the extra descripti882 bytes (129 words) - 07:03, 2 June 2020
- ...and want to start building but don't know where to start with dil and the manual can be a bit overwhelming. Every DIL program has the following structure:<br>3 KB (481 words) - 11:45, 8 June 2020
- ...;float:left;width:50%;'>[[Manual:Zone_Manual/The_DIL_Section|Previous: The DIL Section]]</div> ...p: 30px; padding-bottom: 20px; text-align: right;float:right;width:50%;'>[[Manual:Zone_Manual/Appendices/Reserved_keyword_listing|Next: Reserved keyword list1 KB (183 words) - 11:49, 26 May 2020
- === DIL functions for rooms === The DIL language is the language a builder can use to make his own4 KB (663 words) - 17:40, 8 January 2021
- ...t understand the following example don't worry it is explained more in the DIL reference. ...top: 30px; padding-bottom: 20px; text-align: left;float:left;width:50%;'>[[Manual:Zone_Manual/Color_and_Formatting_Codes/Formatting_codes|Previous: Formattin3 KB (436 words) - 11:36, 26 May 2020
- The, basic zone writing manual, you are reading now, didn't just come flying out of this authors head. In ...w for his contributions not only to this document but to the growth of the DIL programming language.4 KB (704 words) - 03:20, 19 July 2020
- * Andrew Cowan [Icculus] - Major world contibutions & DIL coding '''Original Zone Manual'''3 KB (454 words) - 11:46, 28 June 2020
- section, a room section, a reset section, and the DIL * %DIL6 KB (1,065 words) - 11:24, 26 May 2020
- ...p;b). '&c' is used with one or two arguments depending on brightness, while the '&b' s only used with one because it has only one brightness. They ''color.def'' or even by a DIL4 KB (769 words) - 11:45, 26 May 2020
- === DIL functions for objects === The DIL language is the language a builder can use to make his own28 KB (4,726 words) - 11:33, 26 May 2020
- however be accessed by the 'zoneptr' variable type in DIL. If you ...top: 30px; padding-bottom: 20px; text-align: left;float:left;width:50%;'>[[Manual:Zone_Manual/Zone_Source_File|Previous: Zone Source File]]</div>4 KB (801 words) - 12:34, 9 December 2023
- ...e unitptr to the master that this CHAR is following. See also [[Manual:DIL Manual/follow()|follow()]]5 KB (734 words) - 19:12, 9 February 2021