Difference between revisions of "Wizarding 101"

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Level 255 commands
 
Level 255 commands
  
crash
+
crash plog shutdown
plog
 
shutdown
 
  
 
Level 254 commands
 
Level 254 commands
  
execute
+
execute nset
nset
 
  
 
Level 253 commands
 
Level 253 commands
  
advance
+
advance copy zap
copy
 
zap
 
  
 
Level 250 commands
 
Level 250 commands
  
 
freeze
 
freeze
 
Level 220 commands
 
 
at
 
  
 
Level 240 commands
 
Level 240 commands
  
ban
+
ban broadcast reboot
broadcast
 
reboot
 
  
 
Level 239 commands
 
Level 239 commands
  
force
+
force makemoney snoop setskill restore switch
makemoney
 
snoop
 
setskill
 
restore
 
switch
 
  
 
Level 235 commands
 
Level 235 commands
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Level 230 commands
 
Level 230 commands
  
boards
+
boards load path purge set reset wizinv wizlock
load
 
path
 
purge
 
set
 
reset
 
wizinv
 
wizlock
 
  
 
Level 220 commands
 
Level 220 commands
  
mash
+
mash rock flick message wizhelp at
rock
 
flick
 
message
 
wizhelp
 
  
 
Level 219 commands
 
Level 219 commands
  
corpses
+
corpses goto
goto
 
  
 
Level 215 commands
 
Level 215 commands
  
wstat
+
wstat competition
competition
 
  
 
Level 213 commands
 
Level 213 commands
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Level 204 commands
 
Level 204 commands
  
petrify
+
petrify title
title
 
  
 
Level 202 commands
 
Level 202 commands
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Level 200 commands
 
Level 200 commands
  
notell
+
notell where wizsocials
where
 
wizsocials
 

Revision as of 21:19, 22 July 2020

Grabbing Power:

The Administrative immortal account is the one that is specified in etc/server.cfg:

immortal_name = ~Papi~

You should change this to the name you will register on the MUD to be the Wizard of Wizards, the God of Gods. Once you've saved that and re-run the MUD, you will need to create the character by logging into the MUD. Upon the second login, you'll have administrative power. It is recommended that you NOT use the overall admin character, but instead create another character for day to day administrative duties. With great power comes great responsibility, but with great power come grave mistakes. :)

To set the wizarding level of other character, use the command: Advance <char> admin <level>

For ultimate power, you may set the level to 255. You will want to set the Wizarding level lower on later logins to ensure you don't mistakenly fire off the nukes that you'll have with all of that power.

(Update command/level chart here later?)

Who's in power

You'll want everyone to know who is in power - The 'wizlist' command draws from a configuration file in ../etc/strings/wizlist. Now that Diku is web-based, you'll want newlines to be paragraphs or have HTML breaks, so include markup in the file.

Command Structure

The MUD as distributed has the following commands at the minimum levels below. This can be changed in commands.dat at ../etc/commands.dat. Notice the destructive potential the closer you get to the highest level. Besides destroying someone's privacy (plog), crashing the world on purpose is serious business. It is recommended that you learn these commands from the bottom up to ease your way into world management....or just crash the MUD once to get it out of your system.

Level 255 commands

crash plog shutdown

Level 254 commands

execute nset

Level 253 commands

advance copy zap

Level 250 commands

freeze

Level 240 commands

ban broadcast reboot

Level 239 commands

force makemoney snoop setskill restore switch

Level 235 commands

transfer

Level 230 commands

boards load path purge set reset wizinv wizlock

Level 220 commands

mash rock flick message wizhelp at

Level 219 commands

corpses goto

Level 215 commands

wstat competition

Level 213 commands

echo

Level 210 commands

wiz

Level 204 commands

petrify title

Level 202 commands

users

Level 200 commands

notell where wizsocials