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  • command(CMD_AUTO_TICK) will evaluate to TRUE.
    375 bytes (58 words) - 13:08, 27 May 2020
  • command(CMD_GET) will evaluate to TRUE.
    729 bytes (110 words) - 13:08, 27 May 2020
  • will evaluate to TRUE.
    870 bytes (149 words) - 18:38, 17 August 2022
  • command(CMD_AUTO_DEATH) will evaluate to TRUE
    1 KB (183 words) - 13:08, 27 May 2020
  • actually inside self, otherwise self.inside would evaluate to null).
    1 KB (180 words) - 14:12, 29 June 2020
  • reactivate on. The second parameter is an expression, which also must evaluate
    1 KB (209 words) - 14:13, 29 June 2020
  • command("cast") will evaluate to TRUE. command(CMD_AUTO_DAMAGE) will evaluate to TRUE.
    4 KB (562 words) - 18:41, 17 August 2022
  • command(CMD_GIVE) will evaluate to true.
    1 KB (211 words) - 13:08, 27 May 2020
  • construct could never evaluate to true. This should be evident
    2 KB (260 words) - 13:08, 27 May 2020
  • command(CMD_AUTO_MSG) will evaluate to true.
    3 KB (419 words) - 13:08, 27 May 2020
  • * evaluate ''function.zon'' for evaluate.
    28 KB (4,880 words) - 11:30, 26 May 2020
  • ;Evaluate : This function when placed on an NPC allows it to evaluate items for a fee. The function definition looks as follows:
    29 KB (4,518 words) - 11:31, 26 May 2020
  • This section is experimental. Trying to see if we can manage game help files via the Wiki. The help files here will be used in Valhalla as well. As such they mostly represents
    23 KB (2,431 words) - 03:29, 26 June 2022
  • <!--TERM--> '''help''' <!--DEFINITION--> string - the Zone Help
    166 KB (24,570 words) - 09:02, 27 May 2020