Manual:DIL Manual/UNIT ST OBJ
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if the type is UNIT_ST_OBJ
'objecttype' :integer (RW)
The type of an object, see ITEM_* in values.h and/or vme.h for types.
'value'[] :integer (RW)
Values for an object. The meaning of the values differ
from object type to object type. Index should be [0..4].
These values are used differently for each object type.
'objectflags' :integer (RW)
Bits specifying special properties for an object. Some
combinations may not be logical, see OBJ_* in values.h and/or vme.h
'cost' :integer (RW)
The basic cost of an object. (old gold value)
'rent' :integer (RW)
The basic cost of renting an object. Mostly used on very
special objects. (old gold value)
'equip' :integer (RO)
The position in equipment. This is used by units in a PC/NPC's
inventory to tell if they are equipped by that PC/NPC.
use the 'addequip()' and 'unequip()' procedures.