Manual:DIL Manual/UNIT ST OBJ
Jump to navigation Jump to search
if the type is UNIT_ST_OBJ
'objecttype' :integer (RW) The type of an object, see ITEM_* in values.h and/or vme.h for types. 'value' :integer (RW) Values for an object. The meaning of the values differ from object type to object type. Index should be [0..4]. These values are used differently for each object type. 'objectflags' :integer (RW) Bits specifying special properties for an object. Some combinations may not be logical, see OBJ_* in values.h and/or vme.h 'cost' :integer (RW) The basic cost of an object. (old gold value) 'rent' :integer (RW) The basic cost of renting an object. Mostly used on very special objects. (old gold value) 'equip' :integer (RO) The position in equipment. This is used by units in a PC/NPC's inventory to tell if they are equipped by that PC/NPC. use the 'addequip()' and 'unequip()' procedures.