Manual:DIL Manual/pagestring()

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pathto(buff : string, u : unitptr )
   buff   : The string that is to be paged to the player.
	 u			: The unitptr the buff is to be paged for.
   returns: nothing
	 pagestring (buff,self);
	 would format the buff string to the player so the buff text doesn't scroll
	 off the screen until after the player presses enter.