Manual:DIL Manual/zoneptr
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Type: zoneptr Zone Pointer Fields
next unitptr - pointer to next zoneptr previous unitptr - pointer to previous zone creators stringlist - list of creators name string - zone name (%zone) title string - zone title (title "") rooms unitptr - pointer to the base room objs unitptr - pointer to the base objects of the zone npcs unitptr - pointer to base NPCs of the zone resetmode integer- reset mode of zone in 'values.h' resettime integer - the reset time of the zone access integer - the access level of the zone loadlevel integer - the loadlevel of the zone payonly integer - the paystatus of the zone roomcount integer - the number of rooms in a zone objcount integer - the numbner of objects in a zone npccount integer - the number of npcs/mobiles in a zone fname string - the filename of a zone notes string - the Zone Notes help string - the Zone Help
The 'zoneptr' works like a unitptr. To get the first zoneptr in the global list of zones you use 'zhead'. Example: zoneptr := zhead(); Zone list command ---~---~---~---~---~---~---~---~---
dilbegin zonelist (arg:string); var z:zoneptr; buf:string; code { z:=zhead(); while (z) { buf:="Name: "+z.name+"&n"; buf:=buf+"Filename: "+z.fname+"&n"; buf:=buf+"Creator: "+z.creators.[0]+"&n"; buf:=buf+"Notes: &n"+z.notes+"&n&n"; z:=z.next; }
pagestring (buf,self); quit; } dilend
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