Manual:Zone Manual/The Room Section/Suggested room exercises

From DikuMUD Wiki
Jump to navigation Jump to search

Suggested room exercises

1. Create a door between the Disposal room and the main chamber of the station. Make the new door pick-proof and magic-proof.

2. Create another hallway to the south of the main chamber that leads to a ship attached by an airlock. You will need a door before the hallway and before the ship so no one gets sucked out in space. You will need two more rooms for this one for the hallway and one for the ship.

3. Using the Dragon station zone as a guide create your own zone with eight rooms. Don't worry to much about descriptions and extras. Link all eight of the rooms to each of the other rooms. This means each room should have seven exits. If you were to map this it would look like a cube marked with 'X' on the sides.

Previous: Putting the rooms together
Next: The NPC Section