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- 14:34, 25 May 2020 diff hist +3,193 N Manual:Zone Manual/The Reset Section/Reset walk through Created page with "=== Reset walk through === The dragon station is almost finished. All you have to do now is create the resets for it. We don't have a lot of stuff in the zone but we hav..."
- 14:33, 25 May 2020 diff hist +6,047 N Manual:Zone Manual/The Reset Section/Special reset functions Created page with "=== Special reset functions === Now that we have gone over the basic load and equip commands we have some special commands that you can add to them to make them do more in..."
- 14:33, 25 May 2020 diff hist +7,224 N Manual:Zone Manual/The Reset Section/Loading objects and NPCs Created page with "=== Loading objects and NPCs === Time to start loading your zone with its life and all the other strange things you have built. There is two commands that do all the load..."
- 14:32, 25 May 2020 diff hist +5,687 N Manual:Zone Manual/The Reset Section Created page with "== The reset section == Once you have learned to build rooms, objects and NPCs, you will find one main missing thing, while you have created NPCs and objects they don't ex..."
- 14:31, 25 May 2020 diff hist +961 N Manual:Zone Manual/The Objects Section/Suggested object exercises Created page with "=== Suggested object exercises === 1. Using information you learned in (Link to objcraft), (Link to objmag), (Link to objmacroshield), and (Link to objarmour) create a lar..."
- 14:31, 25 May 2020 diff hist +15,309 N Manual:Zone Manual/The Objects Section/Dragon station with rooms NPCs and objects Created page with "=== Dragon station with rooms, NPCs, and objects === Now we will add the objects we have built to the zone from the previous chapter. This is still not complete while it d..."
- 14:30, 25 May 2020 diff hist -12,944 Manual:Zone Manual/The Objects Section/More complex objects
- 14:28, 25 May 2020 diff hist +27,743 N Manual:Zone Manual/The Objects Section/DIL functions for objects Created page with "=== DIL functions for objects === The DIL language is the language a builder can use to make his own special functions on rooms, NPCs, objects, PCs, and much more. This m..."
- 14:26, 25 May 2020 diff hist +27,743 N Manual:Zone Manual/The Objects Section/More complex objects Created page with "=== DIL functions for objects === The DIL language is the language a builder can use to make his own special functions on rooms, NPCs, objects, PCs, and much more. This m..."
- 14:25, 25 May 2020 diff hist +6,511 N Manual:Zone Manual/The Objects Section/Compiling and Debugging your first object Created page with "=== Compiling and Debugging your first object === As we have previously mentioned in (Link to rmdebug) and (Link to npcdebug) it is always a good idea to build one or two..."
- 14:25, 25 May 2020 diff hist +8,113 N Manual:Zone Manual/The Objects Section/Building your first object Created page with "=== Building your first object === Now that you have learned how to make rooms and NPCs its time to make the objects for your little world. In the last couple of sections..."
- 14:24, 25 May 2020 diff hist +25,936 N Manual:Zone Manual/The Objects Section/Object macros Created page with "=== Object macros === To make the creation of some objects easier we have provided a set of Macros. The macros range from general armour and weapons macros to macros th..."
- 14:23, 25 May 2020 diff hist -2 Manual:Zone Manual/The Objects Section
- 14:23, 25 May 2020 diff hist +24,787 N Manual:Zone Manual/The Objects Section Created page with "== The objects section == The previous chapters would be enough for you to create an entire game of nudists with no technology and no items of any kind. This of corse wou..."
- 14:22, 25 May 2020 diff hist +806 N Manual:Zone Manual/The NPC Section/Suggested NPC exercises Created page with "=== Suggested NPC exercises === 1. Using the DIL function for team work found in (Link to npcdilfunc) create a guard that will help all other guards. 2. Using the DIL func..."
- 14:21, 25 May 2020 diff hist +11,260 N Manual:Zone Manual/The NPC Section/Dragon station with rooms and NPCs Created page with "=== Dragon station with rooms and NPCs === Now we will add the NPCs we have built to the zone from the previous chapter. This is still not complete while it does compile a..."
- 14:21, 25 May 2020 diff hist +25,775 N Manual:Zone Manual/The NPC Section/A more complex set of NPCs Created page with "=== A more complex set of NPCs === In the last sections you learned all the fields and how to make a basic NPC. In this section we will use the information from the last se..."
- 14:20, 25 May 2020 diff hist +29,287 N Manual:Zone Manual/The NPC Section/DIL functions for NPCs Created page with "=== DIL functions for NPCs === The DIL language is the language a builder can use to make his own special functions on rooms, NPCs, objects, PCs, and much more. This manu..."
- 14:19, 25 May 2020 diff hist +6,497 N Manual:Zone Manual/The NPC Section/Compiling and debugging your first NPC Created page with "=== Compiling and debugging your first NPC === As we have previously mentioned in (Link to rmdebug) it is always a good idea to build one or two things and then compile to..."
- 14:19, 25 May 2020 diff hist +9,422 N Manual:Zone Manual/The NPC Section/Building your first NPC Created page with "=== Building your first NPC === Now that you have built your first zone with rooms its time to populate it with Non playing characters for your players to hunt, kill, and..."
- 14:18, 25 May 2020 diff hist +9,513 N Manual:Zone Manual/The NPC Section/NPC macros Created page with "=== NPC macros === ==== The attack and armour macro ==== The natural attack and armour fields allow you to set the NPC to do damage like a certain type of weapons and to de..."
- 14:17, 25 May 2020 diff hist -2 Manual:Zone Manual/The NPC Section
- 14:16, 25 May 2020 diff hist +28,126 N Manual:Zone Manual/The NPC Section Created page with "== The NPC section == Now that you have rooms down it is time to start filling your area with some life. The NPC is the Non-player Character or mobile. These are the thi..."
- 14:15, 25 May 2020 diff hist +867 N Manual:Zone Manual/The Room Section/Suggested room exercises Created page with "=== Suggested room exercises === 1. Create a door between the Disposal room and the main chamber of the station. Make the new door pick-proof and magic-proof. 2. Create..."
- 14:14, 25 May 2020 diff hist +9,148 N Manual:Zone Manual/The Room Section/Putting the rooms together Created page with "=== Putting the rooms together === Using all you have learned so far and putting it all together into one zone. You end up with a very interesting space station with some..."
- 14:14, 25 May 2020 diff hist +11,081 N Manual:Zone Manual/The Room Section/A more complex set of rooms Created page with "=== A more complex set of rooms === In the last section you learned to make basic rooms. In this section we will build on what you already know to allow you to make much..."
- 14:13, 25 May 2020 diff hist +4,647 N Manual:Zone Manual/The Room Section/DIL functions for rooms Created page with " === DIL functions for rooms === The DIL language is the language a builder can use to make his own special functions on rooms, NPCs, objects, PCs, and much more. This ma..."
- 14:13, 25 May 2020 diff hist +9,418 N Manual:Zone Manual/The Room Section/Compiling and debugging your first room Created page with "=== Compiling and debugging your first room === It is time we put the zone header information together with your first zone and compile it into a format the VME server can..."
- 14:12, 25 May 2020 diff hist +5,452 N Manual:Zone Manual/The Room Section/Building your first room Created page with "=== Building your first room === Now you are ready! With all you have learned about room fields you are now ready to build your first room. I personally like dragons and..."
- 14:11, 25 May 2020 diff hist +19,010 N Manual:Zone Manual/The Room Section Created page with "== The room section == The previous chapter gave you the basic building blocks that will be used all through creating rooms, NPCs, and objects. If you jumped straight..."
- 14:10, 25 May 2020 diff hist +9,074 N Manual:Zone Manual/Unit Building Blocks Created page with "== Unit building blocks == When creating your zone you will find some basic structures are used in all three unit types rooms, objects, and NPCs. In this chapter we wil..."
- 14:09, 25 May 2020 diff hist +4,136 N Manual:Zone Manual/Zone Source File/Zone information section Created page with "=== Zone information section === The zone information section is the only section that must exist in the source file of your area. With out this section the compiler i..."
- 14:08, 25 May 2020 diff hist +6,004 N Manual:Zone Manual/Zone Source File Created page with "== Zone source file == In this chapter we will define all the sections of a zone file and go in-depth on the zone info section. Once complete with this chapter you sho..."
- 14:06, 25 May 2020 diff hist -47 Manual:Zone Manual
- 14:05, 25 May 2020 diff hist +7,570 N Manual:Zone Manual/General Compiler Information/The VMC pre-processor Created page with "=== The VMC pre-processor === The VMC Pre-Processor (VMC -p) can be thought of as a powerful search and replace tool used by the compiler before it converts the zone to..."
- 14:04, 25 May 2020 diff hist +2,985 N Manual:Zone Manual/General Compiler Information Created page with "== General compiler information == In order to get your zone onto a valhalla Mud Engine (VME) server you must convert your zone from readable english text to binary form..."
- 14:03, 25 May 2020 diff hist +3,930 N Manual:Zone Manual/Introduction Created page with "==== VME basic zone writing manual ==== == Introduction == === Giving credit where credit is due! === The, basic zone writing manual, you are reading now, didn't just come f..."
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