Difference between revisions of "Manual:DIL Manual"
Jump to navigation
Jump to search
m (Adding getaffects) |
|||
(5 intermediate revisions by 3 users not shown) | |||
Line 110: | Line 110: | ||
[[Manual:DIL_Manual/isset()|isset()]] | [[Manual:DIL_Manual/isset()|isset()]] | ||
[[Manual:DIL_Manual/paycheck()|paycheck()]] | [[Manual:DIL_Manual/paycheck()|paycheck()]] | ||
+ | [[Manual:DIL_Manual/filesize()|filesize()]] | ||
[[Manual:DIL_Manual/findunit()|findunit()]] | [[Manual:DIL_Manual/findunit()|findunit()]] | ||
[[Manual:DIL_Manual/findrndunit()|findrndunit()]] | [[Manual:DIL_Manual/findrndunit()|findrndunit()]] | ||
− | |||
[[Manual:DIL_Manual/findroom()|findroom()]] | [[Manual:DIL_Manual/findroom()|findroom()]] | ||
[[Manual:DIL_Manual/findsymbolic()|findsymbolic()]] | [[Manual:DIL_Manual/findsymbolic()|findsymbolic()]] | ||
Line 184: | Line 184: | ||
[[Manual:DIL_Manual/transfermoney()|transfermoney()]] | [[Manual:DIL_Manual/transfermoney()|transfermoney()]] | ||
[[Manual:DIL_Manual/set_fighting()|set_fighting()]] | [[Manual:DIL_Manual/set_fighting()|set_fighting()]] | ||
− | [[Manual:DIL_Manual/ | + | [[Manual:DIL_Manual/set_weight_base|set_weight_base()]] |
+ | [[Manual:DIL_Manual/set_weight|set_weight()]] | ||
[[Manual:DIL_Manual/setbright()|setbright()]] | [[Manual:DIL_Manual/setbright()|setbright()]] | ||
[[Manual:DIL_Manual/log()|log()]] | [[Manual:DIL_Manual/log()|log()]] | ||
Line 197: | Line 198: | ||
[[Manual:DIL_Manual/clear()|clear()]] | [[Manual:DIL_Manual/clear()|clear()]] | ||
[[Manual:DIL_Manual/on_activation()|on_activation()]] | [[Manual:DIL_Manual/on_activation()|on_activation()]] | ||
+ | [[Manual:DIL_Manual/shell()|shell()]] | ||
+ | [[Manual:DIL_Manual/getaffects()|getaffects()]] | ||
[[Manual:DIL_Manual/Ending Notes|Ending Notes]] | [[Manual:DIL_Manual/Ending Notes|Ending Notes]] | ||
+ | |||
+ | [[Category:Manual Title Pages]] |
Latest revision as of 22:07, 6 March 2022
You can view a full listing of the DIL manual at Manual:DIL_Manual_(Full_Listing) or browse by topic using the links below.
Index
string stringlist integer integerlist extraptr cmdptr unitptr zoneptr
SFB_CMD SFB_DONE SFB_TICK SFB_COM SFB_DEAD SFB_MSG SFB_PRE
cmdstr excmdstr excmdstr_case self activator target medium power argument heartbeat null weather realtime mud(day,month,..)
if() goto while() break continue on ... goto ... foreach()
in string in string string in stringlist string in extraptr
quit return return()
extraptr unitptr UNIT_ST_OBJ UNIT_ST_ROOM UNIT_ST_PC and UNIT_ST_NPC UNIT_ST_NPC UNIT_ST_PC
asctime() strcmp() strncmp() textformat() spellindex() spellinfo() beginedit() cancarry() fits() replace() restore() meleeattack() meleedamage() mid() moneystring() equipment() tolower() toupper() visible() opponent() purse() atoi() check_password() command() delstr() delunit() dildestroy() dilfind() itoa() isaff() islight() isplayer() isset() paycheck() filesize() findunit() findrndunit() findroom() findsymbolic() getword() getwords() ghead() split() left() length() load() loadstr() openroll() pathto() pagestring() right() rnd() Built-In Procedures follow() flog() logcrime() acc_modify() strdir() set_password() store() position_update() send_done() send_pre() set() unset() addcolor() delcolor() getcolor() changecolor() gamestate() addextra() addstring() subextra() substring() stop_fighting() subaff() addaff() destroy() walkto() link() weapon_name() weapon_info() skill_name() reboot killedit experience() act() exec() wait() savestr() remove() reset_level() reset_vlevel() reset_race() secure() unitdir() unsecure() block priority nopriority addequip() unequip() delete_player() dilcopy() sendtext() change_speed() transfermoney() set_fighting() set_weight_base() set_weight() setbright() log() send() sendto() sendtoall() sendtoalldil() cast_spell() attack_spell() insert() interrupt() clear() on_activation() shell() getaffects()