Difference between revisions of "Manual:DIL Manual"
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<h3>AGENT.md</h3> | <h3>AGENT.md</h3> | ||
Get the latest [https://github.com/Seifert69/DikuMUD3/blob/master/vme/doc/dil/AGENT.md AGENT.md on Github] to make your LLM create better code. | Get the latest [https://github.com/Seifert69/DikuMUD3/blob/master/vme/doc/dil/AGENT.md AGENT.md on Github] to make your LLM create better code. | ||
| − | This copy | + | This [[Manual:DIL_Manual/AGENT|local copy]] is mostly for search engines. |
<h3>Index</h3> | <h3>Index</h3> | ||
Revision as of 07:46, 6 December 2025
You can view a full listing of the DIL manual at Manual:DIL_Manual_(Full_Listing) or browse by topic using the links below.
AGENT.md
Get the latest AGENT.md on Github to make your LLM create better code. This local copy is mostly for search engines.
Index
string stringlist integer integerlist extraptr cmdptr unitptr zoneptr
SFB_CMD SFB_DONE SFB_TICK SFB_COM SFB_DEAD SFB_MSG SFB_PRE
cmdstr excmdstr excmdstr_case self activator target medium power argument heartbeat null weather realtime mud(day,month,..)
if() goto while() break continue on ... goto ... foreach()
in string in string string in stringlist string in extraptr
quit return return()
extraptr unitptr UNIT_ST_OBJ UNIT_ST_ROOM UNIT_ST_PC and UNIT_ST_NPC UNIT_ST_NPC UNIT_ST_PC
asctime() strcmp() strncmp() textformat() spellindex() spellinfo() beginedit() cancarry() fits() replace() restore() meleeattack() meleedamage() mid() moneystring() equipment() tolower() toupper() visible() opponent() purse() atoi() check_password() command() delstr() delunit() dildestroy() dilfind() itoa() isaff() islight() isplayer() isset() paycheck() filesize() findunit() findrndunit() findroom() findsymbolic() getword() getwords() ghead() split() left() length() load() loadstr() openroll() pathto() pagestring() right() rnd() Built-In Procedures follow() flog() logcrime() acc_modify() strdir() set_password() store() position_update() send_done() send_pre() set() unset() addcolor() delcolor() getcolor() changecolor() gamestate() addextra() addstring() subextra() substring() stop_fighting() subaff() addaff() destroy() walkto() link() weapon_name() weapon_info() skill_name() reboot killedit experience() act() exec() wait() savestr() remove() reset_level() reset_vlevel() reset_race() secure() unitdir() unsecure() block priority nopriority addequip() unequip() delete_player() dilcopy() sendtext() change_speed() transfermoney() set_fighting() set_weight_base() set_weight() setbright() log() send() sendto() sendtoall() sendtoalldil() cast_spell() attack_spell() insert() interrupt() clear() on_activation() shell() getaffects()